Login
3D Graphics 102 (Texture and Lighting) 4.12
-
License:
Shareware ($24)
-
Editors' Review:
Not yet reviewed
- User Reviews:
-
Video Review:
Video Not Available -
Updated:
Sep 09, 2008
- Publisher:
-
Platform:
Mac Os
- Category:
-
File size:
17.08 Mb
-
Downloads:
695
3D Graphics 102 (Texture and Lighting) Description
3D Graphics 102 (Texture and Lighting) - 3D e-Learning for Individuals and Educators
3D e-Learning for Individuals and Educators
Learn advanced concepts in 3D Graphics
Pre-requisites: 3D Anatomy 101, 3D Graphics 101
Description: Learn advanced concepts in 3D Graphics
Difficulty: Intermediate to Advanced
Duration: 13 Lessons (approx)
Assignments: 1 major modelling project
Exam: 1
Software: 3D Model Builder (Texture and Lighting)
Available for: Any Windows PC, "netbook" (XP) or Mac (OSX)
Delivery: On-line (or contact us for off-line content)
Learning Outcomes
* A triangle can have up to 3 color values
* 24 bit color is RGB and 32 bit color is RGBA format
* RGBA stands for "red, green, blue, alpha"
* 24 and 32 bit color can display 16.7 million possible colors
* Painting a triangle requires "texture mapping" and UV's
* 3D triangles have a "front face" and a "back face"
* 3D systems often cull "back facing" triangles
* "Normals" are an invisible yet important part of a 3D model
* A lighting/shading calculation is performed using "normals"
* Smooth shading requires 3 normals per triangle
* A triangle can have "alpha" values in the color to define transparency
* A triangle can have up to 3 "alpha" transparency values, one per point
* Transparency can also be defined within a "texture map" image
* Multiple "texture map" images can be applied to a set of triangles
* Reflection calculation is also performed using "normals"
Learn 3D at www.3dgraphics101.com
3D e-Learning for Individuals and Educators
Learn advanced concepts in 3D Graphics
Pre-requisites: 3D Anatomy 101, 3D Graphics 101
Description: Learn advanced concepts in 3D Graphics
Difficulty: Intermediate to Advanced
Duration: 13 Lessons (approx)
Assignments: 1 major modelling project
Exam: 1
Software: 3D Model Builder (Texture and Lighting)
Available for: Any Windows PC, "netbook" (XP) or Mac (OSX)
Delivery: On-line (or contact us for off-line content)
Learning Outcomes
* A triangle can have up to 3 color values
* 24 bit color is RGB and 32 bit color is RGBA format
* RGBA stands for "red, green, blue, alpha"
* 24 and 32 bit color can display 16.7 million possible colors
* Painting a triangle requires "texture mapping" and UV's
* 3D triangles have a "front face" and a "back face"
* 3D systems often cull "back facing" triangles
* "Normals" are an invisible yet important part of a 3D model
* A lighting/shading calculation is performed using "normals"
* Smooth shading requires 3 normals per triangle
* A triangle can have "alpha" values in the color to define transparency
* A triangle can have up to 3 "alpha" transparency values, one per point
* Transparency can also be defined within a "texture map" image
* Multiple "texture map" images can be applied to a set of triangles
* Reflection calculation is also performed using "normals"
Learn 3D at www.3dgraphics101.com
3D Graphics 102 (Texture and Lighting) 4.12 is licensed as Shareware for the Mac Os operating system / platform. 3D Graphics 102 (Texture and Lighting) is provided as a free to try download for all software users (Shareware).
3D Graphics 102 (Texture and Lighting) User Reviews (0)
No reviews yet, be the first to add a review and we'll give you some extra points.
3D Graphics 102 (Texture and Lighting) Related Searches
3D Graphics 102 (Texture and Lighting) Download Notice
3D Graphics 102 (Texture and Lighting) is periodically updated by FileCluster but you may encounter situations when the software informations are slightly out-of-date, the producers of 3D Graphics 102 (Texture and Lighting) can modify the product without notifying us. 3D Graphics 102 (Texture and Lighting) 4.12 is currently the last updated version of the software. All rights for 3D Graphics 102 (Texture and Lighting) are belong to the developer, TheyerGFX Pty Ltd.
Any form of support or software problems regarding 3D Graphics 102 (Texture and Lighting) will be addressd to its developers. Please be aware that we do NOT provide 3D Graphics 102 (Texture and Lighting) cracks, serial numbers, registration codes or any forms of pirated software downloads.
Any form of support or software problems regarding 3D Graphics 102 (Texture and Lighting) will be addressd to its developers. Please be aware that we do NOT provide 3D Graphics 102 (Texture and Lighting) cracks, serial numbers, registration codes or any forms of pirated software downloads.
3D Graphics 102 (Texture and Lighting) Related Software

